You never get a second chance to make a first impression. The games on this list completely messed up in this department. Don’t get us wrong they’re all amazing games but they do a horrible job of conveying that when you first start them up. Here are the 10 worst prologues in gaming!
1. The Hospital – Metal Gear Solid V
Metal Gear Solid V is an amazing open world game that starts off at a crawling pace. You literally crawl around for 45 minutes in a hospital while scripted events pop off around you. This incredibly slow start may turn off a lot of gamers that were excited about the open world focus of Metal Gear Solid 5.
2. Prologue – The Legend Of Zelda: Twilight Princess
We know that most Zelda games take a long time to get going but the opening sequence of Twilight Princess is just ridiculous. It just goes on and on, and it takes forever before you’re allowed to run around on your own.
3. Prologue – Heavy Rain
The introduction to Heavy Rain does an excellent job of capturing some of the inescapable banality of everyday life. You get out of bed. Go to the toilet. Have a shower. It’s like you’re playing the Sims instead of an interactive crime drama. We can respect that the developers are setting the stage and trying to make you care for the characters before something awful happens to them.
4. Tutorial – Driver
There are a lot of gamers out there that never got past the tutorial in Driver on the original Playstation. The notoriously difficult opening level makes you pull of a list of manoeuvres inside a car park. The game doesn’t explain anything and you are simply expected to be an awesome driver from the get go.
5. Ruins – Undertale
How many of you picked up Undertale because of all the good reviews it got? And how many of you were completely bored after just a few minutes of playing? The extremely long opening level is a major turnoff in this otherwise excellent game. You have to complete a load of simple puzzles in a dull purple area called the Ruins.
6. Intro Sequence – Okami
Do you hate reading chunks upon chunks of story text? Then you definitely won’t like the beginning of Okami. This beautiful action adventure starts out with a lot of unskippable segments of story you have to button through. When you are finally able to play the game it still holds your hand for the first few hours. The developers insist on explaining every little mechanic to you. It’s an incredibly slow burn but when the game finally does open up it delivers one of the best experiences in recent years.
7. Prologue – Kingdom Hearts 2
The prologue to Kingdom Hearts 2 is so incredibly long and boring it makes us dread playing this otherwise awesome game. The four hour long introduction to every system is spread out over six ingame days. Going through all the different days in the same city is as much fun as watching paint dry. It’s like when your parents tell you that you’re going to Disney World. But when you get into the car they decide to stop in Gettysburg and Washington D.C. for days of museum tours first. When are we finally going to see Mickey mom?!
8. Prologue – Assassin’s Creed III
Assassin’s Creed III is another textbook example of boring prologues in gaming. The introductory portions of this game are downright awful. It took us approximately five hours to move through Haytham’s storyline until we were finally allowed to play as adult Connor. Playing him as a kid in the earlier parts of the game also felt like a complete waste of time.
9. Prologue – Final Fantasy XIII
Guys, really… give Final Fantasy XIII twenty hours and then it will be good. That’s a ridiculous statement some hardcore fans were making only a couple of years ago. That hefty 20 hour chunk plays a lot like the world’s longest tutorial set in one big corridor. The first 8 chapters are incredibly linear and full of explanation about all the different systems that are in the game. This is only broken up by lots and lots of cutscenes. Just think that in those same 20 hours you could easily complete most other single player games. Seriously what the hell were they thinking!
10. Prologue – Shin Megami Tensei: Persona 4
Shin Megami Tensei: Persona 4 is one of our favorite RPGs of all time but boy does it start off slow. The game goes on for two freaking hours before it’ll hand over any significant control to the player. All you are able to do up until then is press X from time to time. It’s one of the more interesting stories in the genre so the time isn’t totally wasted. However it would be nice to gain some sweet freedom before your hair starts turning gray. But please don’t let the lengthy intro stop you from playing this all-time classic.
Which opening sequence frustrated you the most? Let us know in the comments! And please like the video and subscribe to the channel!