We matched PC graphics settings to a PlayStation 5’s 120FPS Mode, then benchmarked PC hardware until we found a match to the PS5’s framerate (FPS) performance.
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First, as stated in the conclusion, there’s a place for both PCs and consoles and it’s not as simple as a price-for-price comparison. Still, as an exercise in understanding the graphics capabilities of a modern game console (the PlayStation 5 was used here), we set forth on matching the Sony PlayStation 5’s 120FPS Mode graphics settings against a PC, the latter of which has individual controls for various in-game options. Once we matched the settings to be roughly equal, we ran benchmarks against GPUs (and one CPU) until we found a performance threshold roughly equal to the average FPS / frametime performance of the PlayStation 5. This gives us a relatively like-for-like comparison to better understand what the PS5 is comparable to — it’s about a GTX 1060, 1070, and 1080, depending on game, when not running ray tracing. Ray tracing would be something we need to test once more games support it on the consoles. Testing includes a grouping of three games, but the overall concept extrapolates to other games as well. We’ve established a range of performance to estimate rasterization performance at equal graphics quality (roughly) between the devices. Again, we think the PlayStation 5 and other consoles fill an important role in the market that can’t be simply replaced by a PC, and likewise, a PC offers a lot of extensibility not given by a console. They both have an important place and thus this is more of an academic exercise in determining the performance and quality equivalence.
DMC5 Special Edition is only available on the PlayStation 5; it does not exist on PC or on the PS4. Borderlands 3 and DMC5 have both had specific treatment for PlayStation 5 and are more than just a backwards-compatible port. An example of a backwards-compatible-only port would be God of War, which is a PS4 game that has not had any treatment for the PS5. You can play it on PS5, but it is a PS4 game without any treatment for the PS5. Miles Morales is unsuitable for comparison because it does not exist on PC.
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00:00 – PC vs. PS5 Graphics Comparison & Benchmarks
01:18 – Methodology Basics & Discussion
05:01 – Devil May Cry 5 Graphics Comparison (PC vs. PlayStation 5)
06:53 – Performance & Framerate Modes (120FPS, 60FPS)
08:35 – PlayStation 5 & PC Benchmark Charts
09:16 – Frametime Plot vs. PC (DMC5)
12:07 – 120Hz vs. 240Hz Explanation
13:23 – Screen Tearing Explanation on Console vs. PC
17:29 – Logging vs. Capture Methodology & Data
19:50 – DiRT 5 Matched Graphics Settings
22:55 – DiRT 5 PS5 vs. PC Performance Analysis & Matched Hardware
23:36 – DiRT 5 120Hz vs. 240Hz
24:03 – Frametime Chart (DiRT 5)
24:39 – Borderlands 3 Matched Graphics
27:00 – BLANDS 3 Performance Benchmarks
27:06 – BLANDS 3 120Hz vs. 240Hz
27:35 – Borderlands 3 Frametime Chart (PS5 vs. PC)
28:22 – Conclusion: A Place for PCs & Consoles Alike
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Host, Additional Reporting: Steve Burke
Testing, Editorial: Patrick Lathan
Video: Keegan Gallick, Andrew Coleman